It's before
Fuck.
It's one of those days.
To be accurate though, it's always "one of those days" on Mondays. I'm not quite used to my new life as what's known as a management consultant, but I'm slowly easing into it. Instead of working out of our home office, our team spends four days a week at our client's offices in [Location]. For the last month and a half, I've been flying from [Home] to [Location] every Monday, staying in the Marriot for 3 nights, and flying back home on Thursday. Waking up Monday morning is particularly brutal, as I need to be up by
Though honestly, the early morning flight isn't solely responsible for my current tiredness – it's Bloodlord Mandokir. The Bloodlord is a boss in World of Warcraft, Blizzard's enormously successful massively multiplayer online game. He resides in a dungeon called the Zul'Gurub. Last night, 20 of us, some of us friends in real life, threw ourselves at this boss several times in an attempt to beat him. It is a tense battle for our "guild" – new we are to “raiding” Zul'Gurub. At 12:30 am or so, Bloodlord finally dies. Cheer erupt around the room, we distribute the rare items the Bloodlord dropped, and I get myself to bed.
This mix of serious gaming and professional work is one of the daily dilemmas in my life.
Take just last week. I was staying at the Renaissance near the client for the first time. I check in, and as normal purchase internet for myself. Unfortunately, the room I was staying in had access to the internet only through wireless. I thought briefly of the extra convenience of having wireless access, but then soon fixated on how I'll have extra lag when trying to make my Warcraft raid on Wednesday night (this is in fact a scheduled, weekly affair). I soon got myself transferred to a room with a wired connection.
Conversations also occasionally get into tricky territory. The Big 3 of wine, exercise, and cars dominated this team's non-work discussions. I have a limited expertise in one of those (cars), am ignorant but curious about another (wine), and know nothing about the third (exercise). Despite this, I can still navigate and enjoy these conversations.
The real question is whether my team can deal with my own contributions. This is a common one - at a team dinner, the partner asks each of us what we did for the weekend. Person #1 hosted his kids birthday party at the local Swim & Racket club. Person #2 competed in a sailing tournament. Person #3 went mountain biking. Person #4 is me. In truth, I had a great weekend, but what I have done is 1) competed but performed poorly at a Magic tournament and 2) went to BigPika's house to play Super Smash Brothers for a few hours.
While I love and believe in games, I'm not sure there's a non-awkward way to answer the question. I could blatantly lie, I could give the half-lie that all gamers know ("I played some poker"), or I could tell the truth.
That's why I was excited when Slowplay showed up. Slowplay is a fellow gamer who works on the same client as I do. Slowplay played WoW in the past, but quit when he realized it was a destructive addiction. Unfortunately, the day after he met me he started playing again (my bad). Anyway, while I try to reduce the amount of gaming talk that goes on to be courteous of not boring everyone to death, it's increasingly tough with both Slowplay and I hanging around the table. Normally, we get to the gaming discussion gradually, skip around a bit, then move on. My favorite, though, is when there is a lull in the conversation and Slowplay abruptly changes the subject to a WoW detail. During lunch one day he stopped talking, turned to me, and asked. "So… do you have the ZHC?" Everyone else just looks at us quizzically, realizes what we are talking about, then picks up where they left off.
I mean, to me it is still funny that we are sitting in the middle of the client cafeteria, where we are professionals working to solve complicated business problems, when someone asks "Hey … how's that virtual equipment going in World of Warcraft?" Maybe it will be common in the future with the way games are becoming more mainstream, but for now it is still funny.
Though for me gaming will probably never be as productive as actually, well, working, there are some hidden synergies between consulting and gaming. For example, my senior manager once noticed me working on rewriting some bullet points.
"You type really fast," he said.
"Oh thanks," I say. I hesitate a bit, but decide to carry on, "It's actually because I used to play this game when I was younger where you had to type to do everything." I explain that Multi-User Dungeons (MUDs) were text-based precursors to online role playing games like World of Warcraft. In MUDs, you only know where you are by reading descriptions of each room, and pick up items by typing "Get Sword" into the console.
I continue, "Yeah so for example if you were walking around outdoors, and someone else who was way stronger than you attacked you, you would need to be super fast at typing 'flee' to run away, and then maybe "North,' 'East,' 'East,' 'South' in order to get to a safe place"
The team seems to enjoy the story – probably because the image of me furiously typing 'FLEE' to avoid getting player killed is good times. Everyone agrees that these games seem like a really good way to learn to type. I am satisfied for a moment as I have convinced yet another small group of people that there may be some merit in gaming.
"Okay, back to the slide," says the manager.
"Sounds good."
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